Without any programming experience, you can create your own action game using Pixel Game Maker MV.
PGM scripts can make use of IIFE (immediately invoked function expression). This guarantees that the scripts you create won't necessarily interact with other coded elements of your game and result in undesirable outcomes. Consider it as creating an "instance" where only references to items included within it will be relevant during runtime. For script events in an action node, this is optional; however, for scripts that execute as link conditions, this is necessary.
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